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Loại tài liệu: Tài liệu giấy - SH:Sách, chuyên khảo, tuyển tập
Tác giả: Lanzinger, Franz
Nhà xuất bản: CRC Press
Năm xuất bản: 2022
This book teaches beginners and aspiring game developers how to develop 3D games with Unity. Thousands of commercial games have been built with Unity. This book combines a practical, step-by-step approach with explanations of the underlying theory that are reinforced with hundreds of screenshots and several larger projects. Building on the knowledge developed in 2D Game Development for Unity, this book uses the Blender software for 3D modelling and texturing, GIMP for 2D art, Audacity for sound effects, and MuseScore for music composition and notation. Readers can follow the step-by-step guides and create an introductory racing game, a 3D maze game, and a 3D FPS adventure game as they progress through the chapters. The book contains numerous color illustrations and online access to easily downloadable game assets, code, and project files.This book will be a valuable resource to both beginner and aspiring game developers that want to develop 3D games with Unity.
008 ## 240116s VN a 000 0 vie d
041 ## $aNn
044 ## $aNn
100 ## $aLanzinger, Franz
245 ## $a3D Game Development with Unity
260 ## $aNY. :$bCRC Press,$c2022
300 ## $a397p.
653 ## $a3D Game Development
900 ## 0
925 ## G
926 ## 0
927 ## SH:Sách, chuyên khảo, tuyển tập
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3D Game Development